Four lockouts per instance is a bad idea


Apparently Blizzard felt the need to test if this 4 lockout method was better than the ‘optional hardmode’ system in place in OS and Ulduar (no, killing bigglesworth does not count as an optional hardmode).  Something which most of the top 25 guilds could have easily told them if they’d asked us, saving them a completely failed patch which has and will cause more burnout than any other content patch in WoW history.

I’ve mentioned before my hate of how this system works and the amount of repetition it makes me and my fellow guild members endure. To summarize, although it’s a bit better now, a lot of us are running CC10, 10 hard and 25 across multiple characters usually in the same night which has made Wednesdays the worst day of the week.  In a given week I’m running CC in some form or another up to 10 times.

This is not fun.

I mean even though the whole way WoW worked before was to repeat the same instance once a week (mabye twice if you had an alt), at least that repetition was just that, once per week.  Right now I’m doing the instance at least 4 times in one fucking day.

Of course there is an easy fix for this, don’t do the instance right?  Well it’s really not that simple.  At least one of the instance runs, the 25 man hardmode, is somewhat interesting still.  Sure it’s the same instance but at least it requires you to actually pay attention, unlike the other versions.  And then we have the question, if you’re playing WoW then what is the point of the game – I would argue the answer to this is to progress your character(s) gear level so you can be as powerful as possible within the given content.  Taking that as a given, the only way to progress most of my alts is also to run CC10, 10 hard, and 25 each week in order to obtain gear upgrades.  So that’s 2 chars x 3 instances right there.  Put all this stuff together and it’s very easy to get to my situation of running this crappy instance a hell of a lot of times per week.

So it looks like Icecrown will be Ulduar style, and thank god for that – the only question that remains is how many people will we lose to burnout before 3.3, just because Blizzard decided that making everyone run the same 5 bosses multiple times a week would be an awesome way to create very little content and have it last a disproportionate amount of time.

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  1. #1 by Jaedia on October 5, 2009 - 14:19

    Don’t forget ‘big-brown-room’
    A la the dog from Dr Dolittle: “wall.. wall..wall.. wall.. wall.. wall.. patchwork quilt.. wall.. wall.. wall..”

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